Gibson, Dunn & Crutcher has one of the leading media, entertainment and technology practices among law firms worldwide. We are called upon by our clients to handle their most important and complex litigation matters, corporate transactions, internal investigations and other legal challenges. Our lawyers have vast experience representing both established and emerging media, entertainment and technology companies. We are leaders in bet-the-company litigation, complex film finance transactions, mergers of traditional media and new media businesses, privacy investigations involving prominent social networking sites, forging joint ventures to revolutionize how music is sold and distributed, enforcing film and television distribution agreements, defending and prosecuting high-stakes copyright disputes, and more. Our industry-leading clients retain us routinely both for matters related to their core businesses in film, music, television, technology, print, interactive games, licensing and distribution, as well as for matters related to development, exploitation and protection of new technologies, including new formats and channels of distribution.
Our Media, Entertainment and Technology practice group is highly regarded among clients and others in the legal industry. In 2008, Chambers USA recognized Gibson Dunn as one of the "go to" firms for media & entertainment firms in California for both its "superb litigation practice" and "incredibly talented team" for transactional matters and in New York as a "leading firm" in media litigation and copyright litigation. In 2008, The Hollywood Reporter recognized several of our attorneys as leading entertainment lawyers in Los Angeles. Other publications praise our attorneys as leaders among lawyers representing technology and “new media” companies. Our clients include many of the largest film studios, television networks, news organizations, game publishers, print publishers, music companies, Internet-based multimedia companies, cable and satellite-based content distributors, communications providers, and technology businesses in the world, along with prominent investors and investment banks involved with such companies.
Our practice group is comprised of more than 50 attorneys across our firm’s 15 offices worldwide. We draw upon the additional resources of over 950 attorneys in our firm. Our lawyers have worked on many of the most sophisticated and complex matters that face our clients in the industry. Our transactional lawyers routinely handle industry specific corporate and financing transactions such as film financing; pre-sales of media rights; acquisitions and dispositions of catalogs, copyrights and name and likeness rights; television output and film distribution agreements; as well as the full range of transactions cutting across industry lines, such as mergers and acquisitions, private and public offerings of debt and equity, and strategic alliances and joint ventures. Our litigation lawyers have decades of experience in cases relating to accounting, contract and profit participation disputes, First Amendment, shield law, copyright, trademark, rights of publicity, patent litigation and other IP-based issues as well as in non-industry specific commercial disputes and antitrust litigation.
Because our clients include both traditional and new media companies, we are frequently called on to analyze legal issues arising out of the increasing convergence of technology, telecommunications and content. We have assisted a number of companies in implementing new technologies, in protecting their intellectual property rights implicated by new models of distribution, and in expanding their product lines and markets through the use of new strategies. More detailed information regarding the breadth of our litigation, transactional and antitrust practice in the media, entertainment and technology industries, as well as representative matters, can be found through the following links:
Media, Entertainment and Technology-Corporate and Finance; Media, Entertainment and Technology-Litigation; and Media, Entertainment and Technology-Antitrust.